Merge pull request #10 from mellodoot/dev
fix address logging and display url
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commit
c69d0bd891
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@ -91,7 +91,7 @@ to help you feel a little more comfortable, i've prepared some commands for you:
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* closes any existing websocket connection and attempts to create a new one.
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* closes any existing websocket connection and attempts to create a new one.
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* @param {string} server_url - the server websocket url to connect to.
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* @param {string} server_url - the server websocket url to connect to.
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*/
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*/
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export async function connect(server_url) {
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export async function connect(url) {
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if (client && client.readyState == 1) { // OPEN
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if (client && client.readyState == 1) { // OPEN
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client.close();
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client.close();
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@ -140,9 +140,18 @@ export async function connect(server_url) {
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*/
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*/
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function add_client_events(client) {
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function add_client_events(client) {
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client.addEventListener('open', async () => {
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client.addEventListener('open', async () => {
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console.log(`Successfully connected to ${client.url}.`);
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server_url = client.url;
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console.log(`Successfully connected to ${server_url}.`);
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server_indicator.innerText = function() {
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if (client.url.startsWith("ws://"))
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return client.url.slice(5, -1);
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else if (client.url.startsWith("wss://"))
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return client.url.slice(6, -1);
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else
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return client.url;
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}();
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server_indicator.innerText = server_url;
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add_system_message(`Connection successful.\n\n`);
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add_system_message(`Connection successful.\n\n`);
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add_system_message(`=== BEGIN SESSION ===\n\n`);
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add_system_message(`=== BEGIN SESSION ===\n\n`);
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@ -130,10 +130,10 @@ function log_request(req, res, time) {
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}
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}
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function get_real_address(req) {
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function get_real_address(req) {
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if (TRUSTED_PROXIES.indexOf(req.socket.localAddress) !== -1 && req.headers['x-forwarded-for']) {
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if (TRUSTED_PROXIES.indexOf(req.connection.remoteAddress) !== -1 && req.headers['x-forwarded-for']) {
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return req.headers['x-forwarded-for'];
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return req.headers['x-forwarded-for'];
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}
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}
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return req.socket.localAddress;
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return req.connection.remoteAddress;
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}
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}
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const wss = new Websocket.Server({ server });
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const wss = new Websocket.Server({ server });
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